Wiki | Explorer | Navigator | Complexes | Build | Item info | Rigs | Cans | Security | Rats | Ore | Changes (Aug 05 '07)

Grismar's EVE Wiki : TrueSecurity

WikiHome :: Categories :: PageIndex :: RecentChanges :: RecentlyCommented :: Login/Register

True Security


EVE uses a numerical scale from 0.0 to 1.0 to indicate relative security for solar systems. The relative security status of a solar system dertermines CONCORD response to acts of agression and provides a framework for the RulesOfEngagement. While the game client only displays a rounded one-decimal number, the game actually operates with a more finely grained system of security rating values, termed 'true security'. This article explains 'true security' and its implications.

You may also want to read the article on SecurityStatus, detailing other aspects of player and system security.

A system's true security value is a fixed number with 15 decimals, ranging from -1 to +1. You can look up a system's true security rating value at http://eve.grismar.net/ssecleaving this site.

The displayed solar system security rating, ranging from 0.0 to 1.0, is simply the rounded true security value. True system security values < 0 are always rounded to 0.0.

Rounding has significant consequences for the RulesOfEngagement, which are biased towards greater security:


The following 14 systems that have a displayed system security value of 0.0 have a true security > 0 and < 0.05. That means that you will still lose personal SecurityStatus in these '0.0' systems:

Anathleaving this site, Balasleaving this site, Egbingerleaving this site, Espigoureleaving this site, Feshurleaving this site, Hophibleaving this site, Karanleaving this site, Nagaleaving this site, Pemsahleaving this site, Sakhtleaving this site, Skarkonleaving this site, Vestouveleaving this site, Yekhleaving this site and Yiratalleaving this site.

Rounding of true system security values also affects access to solar systems as detailed in StatusAndTravel. Again the rules are biased towards greater security.


Keep in mind that solar system access is also based on the actual value of a character's personal SecurityStatus rather than a rounded value. A character's personal Status is displayed as a truncated number in the character sheet but gets displayed as a rounded number in the character information window when viewed by other players. Consequently, if you see someone with a personal SecurityStatus of -2.5 in a system rated 0.9, their actual personal SecurityStatus would in fact be < -2.5 and ≥ -2.45 and they are free to travel to 0.9 space without CONCORD interference.

There is one comment on this page. [Display comment]

Valid XHTML 1.0 Transitionalleaving this site :: Valid CSSleaving this site :: Powered by Wikka Wakka Wiki 1.1.6.2leaving this site
Page was generated in 0.0293 seconds